You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all
UnityEngine.MonoBehaviour:.ctor()
그럼 new말고 어떻게 쓰라는건지..
AddComponent()를 new대신 어떻게 쓰라는 건지..
이해가 안되는군